Otheryia Update Series — Part 2
Part 2 of the Otheryia Update Series focuses entirely on the economy and progression systems — two areas that players have been asking us to improve for months.
💰 Economy Overhaul
The Otheryia economy has been rebalanced from the ground up. Here’s what changed:
Pokémon Trading
- Rare Pokémon now have a minimum floor price to prevent underselling
- Added a Price History feature to the auction house — see what items sold for in the last 30 days
- Trade cooldown reduced from 10 minutes to 2 minutes for trusted players
Shop Updates
- Added 12 new items to the player shop rotation
- Seasonal items now have a countdown timer so you know exactly when they expire
- Bulk purchase discounts added for common consumables (Potions, Poké Balls, etc.)
Vote Rewards Buff
- Vote Key rewards have been buffed by approximately 40%
- Added a Vote Streak Bonus: vote 7 days in a row to receive a guaranteed Rare Key
📈 Progression Improvements
Trainer Level System
The Trainer Level system has been reworked. Leveling now feels more consistent and rewarding:
| Level Range | XP Required | Reward |
|---|---|---|
| 1–10 | 500 XP each | Starter Pack |
| 11–25 | 1,000 XP each | Rare Key |
| 26–50 | 2,500 XP each | Legendary Token |
| 51+ | 5,000 XP each | Custom Title |
Daily Quests
Daily quests have been expanded from 3 to 5 quests per day, with higher-tier rewards for completing all 5.
🔧 Technical Improvements
- Server TPS has been optimized — average TPS is now 19.8 (up from 18.2)
- Reduced memory usage by approximately 15% through chunk loading optimizations
- Anti-cheat system updated to version 3.2
See you in Part 3!